Usuario:
Contraseña:

Nueva encuesta
Nuevo enlace

 
  Juegos  >  Counter-Strike  
 
Counter-Strike Binds 
 
 Cuestiones sobre la configuración del CS y scripts personalizados

SIN CLASIFICAR
Tema organizado por:




 

  MI Ultima Version DE Mi CFG-!!!!!

 


Por:  World_Smoke
  (Leído 9782 veces)  (Contiene 4 respuestas)
 


  MI Ultima Version DE Mi CFG-!!!!! - 2007-10-29 / 20:37:32
 
  World_Smoke  


Mensajes: 3  

Novato







 
Mensaje de
World_Smoke
Honor: 1
 
Popularidad
 
 
ddclear
developer 1
speak hello
unbindall
bind "=" "podbotmenu"
bind "TAB" "+showscores;timeleft"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "]" "kio"
bind "[" "kio1"
bind "b" "sas"
bind "," "M1;balas"
bind "." "M2;balas2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "space" "+jump"
bind "s" "+back;ad;con_color 000+000+999"
bind "w" "+forward;ad;con_color 999+999+000"
bind "d" "+moveright;ad;con_color 000+999+999"
bind "e" "+use"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "r" "+reload;con_color 154+756+154"
bind "a" "+moveleft;ad;con_color 500+900+100"
bind "t" "impulse 201"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "h" "+commandmenu"
bind "g" "drop"
bind "q" "reload_stop;adjust_crosshair; hud_draw 1"
bind "c" "radio1"
bind "x" "radio2"
bind "z" "radio3"
bind "~" "toggleconsole"
bind "CAPSLOCK" "walk_t"
bind "MWHEELDOWN" "cl_righthand 1;r_drawviewmodel 1;ad"
bind "MWHEELUP" "+jump;w;r_drawviewmodel 0;ad"
bind "MOUSE1" "+attack;con_color 100+500+900;ad;stopsound;impulse 99;hud_draw 1"
bind "MOUSE2" "+attack2;con_color 700+000+845; hud_draw 0"
bind "MOUSE3" "cl_righthand 0;r_drawviewmodel 1;ad"
bind "UPARROW" "mssenseup"
bind "DOWNARROW" "mssensedn"
bind "PAUSE" "pause"
bind "INS" "FRE"
bind "PGDN" ""
bind "DEL" "FRI"
bind "PGUP" ""
bind "HOME" ""
bind "END" ""
bind "SHIFT" "andar"
bind "f" "impulse 100; +plantc4"
bind "k" "+mira"
bind "j" "+mira2"
bind "p" "EST"
bind "l" "mike"
bind "v" "mname"
bind "ALT" "+alto"
bind "CTRL" "+duck"
bind "UPARROW" "voldown"
bind "DOWNARROW" "volup"
bind "kp_del" "+k7"
bind "kp_ins" "+k5"
bind "kp_end" "+k6"
bind "kp_downarrow" "+k9"
bind "kp_pgdn" "+k3"
bind "kp_leftarrow" "+k4"
bind "kp_5" "+k2"
bind "kp_rightarrow" "+k1"
bind "kp_home" "+k8"
bind "kp_uparrow" "Q1"
bind "kp_pgup" "Q2"
bind "kp_enter" "impulse 101"
bind "kp_plus" "+plantc4"
bind "kp_slash" "rafala"
bind "ENTER" "+menu"
bind "F3" "record kio!!!;scr_connectmsg1 [--<GRABANDO-DEMO>--]"
bind "F4" "playdemo kio!!!;scr_connectmsg1 [--<RePrOdUcIeNdO-DeMo-->]"
bind "F5" "men1"
bind "F6" "men2"
bind "F7" "say_team [<<<<CUBRO •A•>>>>] | VALLAN a •B•"
bind "F8" "say_team [<<<<CUBRO •B•>>>>] | VALLAN a •A•"
bind "F10" "camaralen"
bind "F11" "camararap"
bind "F12" "camaracomun"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "0.000000"
viewsize "120.000000"
console "1.0"
fps_max "600"
fps_modem "0"
crosshair "1"
gamma "3"
brightness "3"
con_color "123 456 789"
net_graph "3"
net_scale "5"
net_graphpos "1"
hpk_maxsize "0"
ati_subdiv "2"
ati_npatch "1.0"
net_graphwidth "1000"
mp_decals "300.000000"
gl_dither "1"
gl_lightholes "1"
r_drawviewmodel "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
gl_d3dflip "1" gl_polyoffset "-0.001"
gl_ztrick "0"
gl_dither "1"
gl_lightholes "1"
gl_keeptjunctions "1"
decalfrequency "0"
s_rolloff "1.0"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0.000000"
r_dynamic "1"
scr_conspeed "99999"
sv_voiceenable "1"
sv_aim "0"
r_mirroralpha "0"
sizedown
suitvolume "o.oooooo250"
setinfo "_ah" "1"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "_vgui_menus" "0"
sensitivity "4"
violence_agibs "0"
volume "0.2"
hisound "1"
bgmvolume "1.000000"
MP3Volume "0.800000"
name "CS-Player!"
model "gordon"
skin ""
topcolor "60"
bottomcolor "6"
rate "9999"
r_bmodelhighfrac "5"
violence_hblood "0"
cl_updaterate "101"
cl_lw "3"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "999"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "101"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "200.000000"
cl_righthand "1"
cl_minmodels "0"
cl_gg "0.010"
cl_dynamiccrosshair "3"
cl_bobcycle "0.800"
cl_bob "0"
cl_bobup "0.500"
cl_showfps "1"
cl_shownet "0"
cl_showevents "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
joystick "0.000000"
fastsprites "0"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
ex_interp "0.05"
ex_maxerrordistance "0"
+mlook
+jlook
violence_hgibs "0"
sv_cheats "1"
precache "1"
graphheight "90"
hpk_maxsize "0"
scr_conspeed "9999.000000"
contimes 10
con_notifytime 10
rcon mp_startmoney "16000"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias mclr "slot10; wait; wait; slot10"
alias clmenu "waitlg; waitlg; waitlg"
alias waitlg "wait; slot10; wait; slot10; wait; slot10"
alias mclr "slot10; wait; wait; slot10"
alias fin "slot10;w;w;w;w;slot10"
alias "d0" "developer 0"
alias "d1" "developer 1"
alias "ad" "adjust_crosshair"
alias w "wait"
alias w5 "w;w;w;w;w"
alias w10 "w5;w5"
alias w12 "w5;w5;w;w"
alias w20 "w5;w5;w5;w5"
alias w50 "w10;w10;w10;w10;w10"
alias w100 "w50;w50"
alias d1 "developer 1"
alias d0 "developer 0"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias dev 0 "developer 0"
alias dev 1 "developer 1"
alias echoon "developer 1"
alias echooff "developer 0"
alias "+cjump" "+jump;w5;+duck"
alias "-cjump" "-jump;w5;-duck"
alias "+rana" "+jump;w;w;w;w;+duck;w;w;w"
alias "-rana" "-jump;w;w;w;w;-duck;w;w;w"
alias "d0" "developer 0"
alias "d1" "developer 1"
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
alias "SA1" "bind" "MWHEELUP" "+rana"
alias "SA2" "bind" "MWHEELUP" "+jump"
alias mike "mikeon"
alias mikeon "+voicerecord; alias mike mikeoff"
alias mikeoff "-voicerecord; alias mike mikeon"
alias vol0 "volume 0.0; developer 1; echo Silencio >>>----------<<< ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volumen 10%>>>*---------<<<; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volumen 20% >>>-*--------<<<; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volumen 30% >>>--*-------<<<; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volumen 40% >>>---*------<<<;
developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volumen 50% >>>----*-----<<<; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volumen 60% >>>-----*----<<<; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volumen 70% >>>------*---<<<; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volumen 80% >>>-------*--<<<; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volumen 90% >>>--------*-<<<; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1; developer 1; echo Volumen Max>>>Al MaXiMo!<<<; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo >>> Volumen MAXIMO!! <<<; developer 0"
alias volup "vol6"
alias voldown "vol1"
alias b1 "buy; ms6" // Balas Primarias
alias b2 "buy; ms7" // Balas Pistola
alias ch "buy; ms8; ms1" // Chaleco
alias ca "buy; ms8; ms2" // Chaleco+Casco
alias fb "buy; ms8; ms3" // FlashBang
alias he "buy; ms8; ms4" // Granada Explosiva
alias sm "buy; ms8; ms5" // Granada de Humo
alias def "buy; ms8; ms6" // Defuse Kit
alias nv "buy; ms8; ms7" // Night Vision
alias balas "b1;b1;b1;b1;b1;b1"
alias balas2 "b2;b2;b2;b2;b2;b2"
alias USP "buy; ms1; ms1; mclr"
alias GLOCK "buy; ms1; ms2; mclr"
alias DEAGLE "buy; ms1; ms3; mclr"
alias P228 "buy; ms1; ms4; mclr"
alias M3 "buy; ms2; ms1; mclr"
alias XM1014 "buy; ms2; ms2; mclr"
alias MP5 "buy; ms3; ms1; mclr"
alias TMP "buy; ms3; ms2; mclr"
alias P90 "buy; ms3; ms3; mclr"
alias UZI "buy; ms3; ms4; mclr"
alias AK47 "buy; ms4; ms1; mclr"
alias SIG "buy; ms4; ms2; mclr"
alias M4 "buy; ms4; ms3; mclr"
alias AUG "buy; ms4; ms4; mclr"
alias SCOUT "buy; ms4; ms5; mclr"
alias AWP "buy; ms4; ms6; mclr"
alias G3SG1 "buy; ms4; ms7; mclr"
alias M249 "buy; ms5; ms1"
alias def "buy; ms8; ms6" // Defuse Kit
alias "+k1" "awp;balas"
alias "-k1" "fin"
alias "+k2" "scout;balas"
alias "-k2" "fin"
alias "+k3" "mp5;balas"
alias "-k3" "fin"
alias "+k4" "ak47;M4;balas"
alias "-k4" "fin"
alias "+k5" "he;fb;fb;sm;ca;balas;balas2"
alias "-k5" "fin"
alias "+k6" "deagle;balas2"
alias "-k6" "fin"
alias "+k7" "usp;balas2"
alias "-k7" "fin"
alias "+k8" "aug;sig;balas"
alias "-k8" "fin"
alias "+k9" "XM1014;balas"
alias "-k9" "fin"
alias "Q1" "bind" "q" "lastinv"
alias "Q2" "bind" "q" "reload_stop"
alias "M1" "gl_spriteblend "1";cl_dynamiccrosshair "3"
alias "M2" "gl_spriteblend "0";cl_dynamiccrosshair "0"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off;waypoint on noclip;echo -= ...::SUCIO!!!::... =- ; speak fvox/beep"
alias walk_off "alias walk_t walk_on;waypoint off noclip;echo -= ...::LIMPIO!!!!::... =- ; speak fvox/beep"
scr_connectmsg "<<<<<<<<<***World_Smoke***S.A>>>>>>>>>"
scr_connectmsg1 " <<<<<>>>>>]*****KIO*****[<<<<<>>>>> "
alias "andar" "andarON"
alias "andarON" "+speed;w;w;w;say_team Silencio ON;alias andar andarOFF"
alias "andarOFF" "-speed;w;w;w;say_team Silencio OFF;alias andar andarON"
alias "mname1" "name ***World_Eje//Smoke***S.A;dev1; echo NaMe ChAnGeD To |==> ***World_Eje//Smoke***S.A <==|; dev0; alias mname mname2"
alias "mname2" "name ***World_Smoke***S.A;dev1; echo NaMe ChAnGeD To |==> ***World_Smoke***S.A <==|; dev0; alias mname mname3"
alias "mname3" "name FFaAAcCTTtOOorR_MMIiEeeDDoo;dev1; echo NaMe ChAnGeD To |==> factor_miedo <==|; dev0; alias mname mname4"
alias "mname4" "name ***El_M@$_Tr@mp0$0***;dev1; echo NaMe ChAnGeD To ***El_M@$_Tr@mp0$0*** <==|; dev0;alias mname mname5"
alias "mname" "mname1"
alias submenu1 "rcon mp_fadetoblack 1"
alias submenu2 "rcon mp_fadetoblack 0"
alias submenu3 "rcon mp_autoteambalance 0;echo mp_autoteambalance 0"
alias submenu4 "rcon sv_airmove 250;echo sv_airmove 250"
alias submenu5 "rcon sv_airaccelerate 250;echo sv_airaccelerate 250"
alias submenu6 "rcon sv_password world;echo sv_password world"
alias submenu7 "rcon sv_gravity 800;echo sv_gravity 800"
alias submenu8 "rcon sv_cheats 1;echo sv_cheats 1"
alias submenu9 "rcon sv_restartround 1"
alias submenu10 "rcon changelevel de_dust"
alias submenu11 "rcon changelevel de_nuke"
alias submenu12 "rcon changelevel de_survivor"
alias submenu13 "rcon changelevel awp_dust"
alias submenu14 "rcon changelevel de_dust2"
alias submenu15 "rcon changelevel de_aztec"
alias submenu16 "rcon changelevel fy_iceworld"
alias submenu17 "rcon changelevel de_cbble"
alias submenu18 "rcon changelevel cs_italy"
alias +menu "bind 1 submenu1;bind 2 submenu2;bind 3 submenu3;bind 4 submenu4;bind 5 submenu5;bind 6 submenu6;bind 7 submenu7;bind 8 submenu8;bind 9 submenu9;bind kp_end submenu16;bind kp_downarrow submenu14;bind kp_pgdn submenu13;bind kp_leftarrow submenu15;bind kp_5 submenu10;bind kp_rightarrow submenu18;bind kp_home submenu11;bind kp_uparrow submenu17;bind kp_pgup submenu12"
alias -menu "bind 1 slot1;bind 2 slot2;bind 3 slot3;bind 4 slot4;bind 5 slot5; bind 6 slot6;bind 7 slot7;bind 8 slot8;bind 9 slot9;bind kp_end +k6;bind kp_downarrow +k9;bind kp_pgdn +k3;bind kp_leftarrow +k4;bind kp_5 +k2;bind kp_rightarrow +k1;bind kp_home +k8;bind kp_uparrow Q1;bind kp_pgup Q2"
alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0"
alias -plantc4 "-attack;-duck;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10;say_team Toy PlAnTaNdO C4"
alias qc4 "weapon_c4;bomb_msg"
alias battack2 "+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack"
alias battack3 "+attack;w;w;-attack;w;w;w;+attack;w;w;-attack;w;w;w;+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack;+attack;w;w;w;-attack"
alias camararap "clear; host_framerate 0.5; dev1; echo FF >>; dev0"
alias camaralen "clear; slow_si; dev1; echo SlowMotion ||>; dev0"
alias slow_si "host_framerate 0.007; alias camaralen slow_no"
alias slow_no "clear; dev1; echo CAMARA COMUN; dev0; host_framerate 0.0; alias camaralen slow_si"
alias pausa "clear; pausado_si; dev1; echo PAUSA ||; dev0"
alias pausado_si "host_framerate 0.0000000001; alias pausa pausado_no"
alias pausado_no "clear; dev1; echo CAMARA COMUN; dev0; host_framerate 0.0; alias pausa pausado_si"
alias camaracomun "clear; dev1; echo CAMARA COMUN |>; dev0; host_framerate 0.0"
alias +disawp "+attack"
alias -disawp "-attack; armch; w; last;w; w; goawp"
alias goawp "+attack2; w; w; w; w; w; w; -attack2"
alias armch "slot2"
alias last "lastinv"
alias modoawp "modoawp1"
alias modoawp1 "bind MOUSE1 +disawp; developer 1; echo awp Modo Funcionando; developer 0;speak activated.; alias modoawp modoawp0"
alias modoawp0 "bind MOUSE1 +attack; developer 1; echo awp Modo Desactivado; developer 0;speak deactivated.; alias modoawp modoawp1"
bind "n" "modoawp"
alias "men1" "say_team [<<<<-BOMBA EN •A•->>>>] | GO GO GO"
alias "men2" "say_team [<<<<-BOMBA EN •B•->>>>] | GO GO GO"
alias sason "je1;alias sas sasoff"
alias sasoff "je2;alias sas sason"
alias sas "sason"
alias ja1 "ex_correct 1;ex_interp 0.05;ex_extrapmax 2;ex_maxspeed 9999;ex_maxaccel 9999;ex_diminishextrap 1;ex_maxerrordistance 0;ex_minvelocity 9999;gl_spriteblend 0;cl_latency -90;cl_nosmooth 1;cl_nopred 1;gl_d3dflip 1"
alias ja2 "hud_centerid 1;_cl_autowepswitch 1;r_decals 100;r_dynamic 0;r_mmx 1;r_mirroralpha 0"
alias je1 "ja1;ja2;developer 1; echo -=| MODO PRO -ON- |=-; developer 0"
alias ji1 "ex_correct 0;ex_interp 0.01;ex_extrapmax 1.2;ex_maxspeed 750;ex_maxaccel 2000;ex_diminishextrap 0;ex_maxerrordistance 64;ex_minvelocity 0;cl_bobup 0.5;gl_spriteblend 0;cl_latency 0;cl_nosmooth 0;cl_nopred 0;gl_d3dflip 0"
alias ji2 "cl_needinstanced 0;cl_bob 0.01;s_automin_distance 2.0;s_automax_distance 30.0;s_min_distance 8.0;s_max_distance 1000;hud_centerid 1;_cl_autowepswitch 0;hud_takesshots 0;r_decals 2;r_dynamic 0;r_mmx 1;r_mirroralpha 0"
alias je2 "ji1;ji2;developer 1; echo -=| MODO PRO -OFF- |=-; developer 0"
alias "kio1" "bind" "mouse2" "+attack2;hud_draw 1"
hostname "***World_Smoke***S.A"
alias "FRE"
alias FRE "FRE1"
alias FRE1 "podbotmenu;slot2; alias FRE FRE2"
alias FRE2 "slot2; alias FRE FRE3"
alias FRE3 "slot6; alias FRE FRE4"
alias FRE4 "slot2; alias FRE FRE5"
alias FRE5 "slot3; alias FRE FRE1"
alias "FRi"
alias FRi "FRi1"
alias FRi1 "podbotmenu;slot2; alias FRi FRi2"
alias FRi2 "slot2; alias FRi FRi3"
alias FRi3 "slot6; alias FRi FRi4"
alias FRi4 "slot1; alias FRi FRi5"
alias FRi5 "slot3; alias FRi FRi1"

//*/*/*/*//**/*/HABER OpiNeN/-*/-*-/-/-*-/




 


  Re: MI Ultima Version DE Mi CFG-!!!!! - 2007-10-29 / 22:10:36
 
  « a ζ ạ и ™ » ♪  
( kronoz9 )


Mensajes: 241  
Noticias: 11
Artículos: 2
Enlaces: 1
Comentarios: 17

Ilustrador Nivel 1




EXPERTO Nivel 4

Medallas de Honor ( Nivel 2 )







Orientación: Bueno


Lema de kronoz9
If you can dream it, you can do it... -.Walt Disney.-

 
Mensaje de
« a ζ ạ и ™ » ♪ (kronoz9)
Honor: 24
 
Popularidad
 
 
Hola, esta buena la .cfg pero lo que tiene de malo es que la hiciste muuuuuuuuuuyyyy larga.

Chaoo!!




 


  Re: MI Ultima Version DE Mi CFG-!!!!! - 2007-10-30 / 17:25:12
 
  (---/,`**(:M_@_T_@_D_0_R:)**´,/---)  
( M_a_t_a_d_o_r )


Mensajes: 578  
Noticias: 3
Artículos: 1
Enlaces: 1
Comentarios: 38

Ilustrador Nivel 1




EXPERTO Nivel 3

Medallas de Honor ( Nivel 2 )





Orientación: Neutral


Lema de M_a_t_a_d_o_r
El respeto lo es todo

 
Mensaje de
(---/,`**(:M_@_T_@_D_0_R:)**´,/---) (M_a_t_a_d_o_r)
Honor: 5
 
Popularidad
 
 
Ya me voy guiando de como se hace,gracias de todo modos...


SALUDOS




 


  Re: MI Ultima Version DE Mi CFG-!!!!! - 2007-11-03 / 06:40:18
 
  auer  


Mensajes: 4  

Novato







 
Mensaje de
auer
Honor: 0
 
Popularidad
 
 
buenas como anda sarpada config pero re chiter jejejjej me gusto capas q te copie un par de comandos



 


  Re: MI Ultima Version DE Mi CFG-!!!!! - 2010-02-18 / 18:38:34
 
  Franco Paolo  
( ilusion )


Mensajes: 830  
Noticias: 14
Artículos: 14
Enlaces: 2
Comentarios: 60

Ilustrador Nivel 1




EXPERTO Nivel 5

Medallas de Honor ( Nivel 4 )





Orientación: Bueno


Lema de ilusion
иσ нαy мαyσя σdισ qє єl αмσя <3

 
Mensaje de
Franco Paolo (ilusion)
Honor: 51
 
Popularidad
 
 
me gusta el cfg
+k




 
 
   Páginas sobre este tema:
 

  
Redee  >  Counter-Strike Advanced  >  Counter-Strike  > 
Counter-Strike Binds 


 
  Cuestiones sobre la configuración del CS y scripts personalizados


 





  Últimos mensajes en Counter-Strike Advanced / Counter-Strike Binds:
  NECESITO PONER MAS PERSONAS EN EL COUNTER  [ Counter-Strike Binds |  Re: 0 ] Por: nose qe se yo
2013-03-04 / 21:00:54
  Servidor cs . argentina OnlyStyle  [ Counter-Strike Binds |  Re: 0 ] Por: Franquitoos13
2012-10-03 / 23:26:09
  NO PUEDO JUGAR EL CS 1.6 EN OPENGL  [ Counter-Strike Binds |  Re: 0 ] Por: EMPANADA
2012-09-23 / 04:32:44
  EL cs 1.6 se me queda congelado , tildado  [ Counter-Strike Binds |  Re: 0 ] Por: Fernando Valverde Johan
2012-09-21 / 22:59:43

  Últimas Respuestas Globales:
  COMO HAGO PARA INGRESAR A JUGAR COUNTER EN LINEA  [ Counter-Strike Source | Re:13] Por: Invitado
Hoy 08:49:37
  config.cfg para el counter source  [ Counter-Strike Binds | Re:2] Por: Invitado
  Mi cfg. Cs 1.6  [ Counter-Strike Binds | Re:3] Por: Invitado
  como poner mas de 32 bots??  [ Counter-Strike PodBot | Re:10] Por: juan martin
  ¿Como se hace para poner BOTS en el Counter Strike Source?  [ Counter-Strike Source | Re:11] Por: alexknuttsen@hotmail.com

  Relacionados con este tema en Counter-Strike Advanced / Counter-Strike Binds:
  como saber si tengo la version 1.6 no steam bien instalada  [ Counter-Strike Binds |  Re: 1 ] Por: juancarls
2008-01-13 / 15:26:30
  COMPRAR CON F1  [ Counter-Strike Binds |  Re: 6 ] Por: GORKY
2002-12-04 / 13:31:26
  AYUDA - Necesito volver a estabilizar ping  [ Counter-Strike Binds |  Re: 1 ] Por: Darkhawk
2002-12-09 / 07:56:06
  Musica, MP3 y wavs  [ Counter-Strike Binds |  Re: 1 ] Por: Xanadu Xifross
2003-02-14 / 17:04:38
  Ke Version De cs se Juega mas Ahoraa ?? :)  [ Counter-Strike Binds |  Re: 6 ] Por: •°o.OßßkO.o°•
2007-04-28 / 01:26:44

  Relacionados con este tema en Counter-Strike Advanced / Counter-Strike Binds:
  alguien sabe como poner la mira BLanca en counter strike 1.6 diganme (plis)  [ Counter-Strike Binds |  Re: 15 ] Por: Robin1214
2007-10-29 / 01:16:51
  PLISS QUIERO UNA CFG COPADA Q VEA ATRAVES...DE LAS PAREDES  [ Counter-Strike Binds |  Re: 1 ] Por: AXEL GOMEZ
2007-10-28 / 16:22:18
  problema con cfg  [ Counter-Strike Binds |  Re: 3 ] Por: ~ ^ MotleyRock ^ ~
2007-10-27 / 05:40:45
  [AYUDA] Busco .CFG Que tenga este script ->  [ Counter-Strike Binds |  Re: 2 ] Por: fgyngy
2007-10-25 / 15:53:13
  PROBLEMAS CON EL CHAT DEL COUNTER  [ Counter-Strike Binds |  Re: 2 ] Por: feddex
2007-10-23 / 07:16:16


Hazte miembro
¿Quieres ser el miembro 266870 ?

Registrate ahora...
Comunidad versión: 1.2 Beta   Comunidades Redee - Ver condiciones de uso